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Jinho Shin
Game Animator
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Animation
Scripting
Rigging
Position Based Biped Alignment Release
Mirror Morph Target
Virtual Pivot(Movable Pivot, Animatable Pivot) in 3ds max, Maya
Proxy Mesh Tool
Capsule Collision R&D
Wavy Beta
Secondary animation tool
Biped and bone mirror animation
3ds Max Proxy Mesh Tool ver2
Collision Rigging R&D (Vector Based, Fake Collision)
3ds Max Timeline Bookmark
3ds Max Proxy Mesh Tool
2017 3ds max script Reel
3ds Max Facial UI Creator
Keyframe Offset Toold Concept
2019 3ds max script Reel
Follow System Beta
Glue Vertices (Copy / Paste Skin weights to another mesh in 3ds Max)
Sketch Review Tool
Pose / Anim Library
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